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Inquisition Followers Visual Guide

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Excited isn’t even a word to cover it for some of us…

Dragon Age Companions

Dragon Age: Inquisiton | Official Trailer – The Hero of Thedas

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This new Inquisition trailer released 14th October shows more footage of the upcoming game. Also, is it just me, or does that dragon look a heck of a lot like the great dragon from ‘The Silent Grove’?

Dragon Age Keep – Inquisition

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With Inquisition almost upon us, another feature to the game has been recently announced.
Dragon Age Keep is a free to use application on various devices for your convenience.

With games of Dragon Age being scattered across two generations of consoles now and potentially various formats (including the extra Dragon Age universe games), this application deals with the problem with a practical solution.
It allows you to run through the choices potentially made in previous games and answer those one way or another. It is effectively writing the state of the world, based on your actions, in readiness for Inquisition.

You can choose from past heroes used, selecting the one to apply, combined with all the other states you authorise, at which point you will get to watch a beautifully stylised animation telling your personal story, along with the option to make changes as it happens.

For me, the most interesting element is the potentially expanded codex entries that will open on the app. As a tabletop RPG, these information clusters are veritable golden nuggets. If you don’t play the tabletop game, then they are at least golden nugs.

You can apply for the beta here – https://dragonagekeep.com/en_US/teaser

Inquisition Co-operative Play

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With the table top RPG being a team game I feel like the latest game play trailer from BioWare speaks to me on a much more personal level.
I like working together – I wouldn’t be a fan of RPGs if I didn’t enjoy teaming up with people to complete a mission/campaign, and co-op in a computer game always make the experience more enjoyable.

Let us note that when BioWare attempted co-op in Mass Effect 3 (Obi Wan would say: “I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror, and were suddenly pandered to. I fear something terrible has happened.” – Editor Rob) it was bearable at best and with areas that were rather small and a cycle of in area missions that got repetitive too fast. However in Inquisition they’ve taken the base idea of the multiplayer they implemented and expanded upon it with areas that seem to be larger and possess traps, monsters and environmental hazards that would pose a threat to the agents of the Inquisition.

With 12 customisable classes, which seem to be Inquisition’s specialisations for the 3 base classes, and the ability to improve and customise each character’s weapons, armour and skills, you can get a completely different team line up every time you run through a mission.

-Lory Cozens

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