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[Beyond Dragon Age] AGE of Terror: Diablo with the AGE System

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As much as I enjoy the Dragon Age RPG and the AGE system, I’ve actually never played the video games and don’t have any particular interest in the Dragon Age setting. There is a computer game with a dark theme, though, that I’d love to use as inspiration for an AGE system campaign: Diablo.

Like Dragon Age, Diablo is set in a dark and dangerous world. The influence of the three Prime Evils is spreading throughout the world, with both civilization and nature being corrupted by their presence. Demons, undead, and foul beasts prowl in the wilderness and ancient ruins while corrupted priests and zealots roam city streets. Heroes must rise from throughout the world to confront the growing evil or all will be lost.

Because I feel that the Diablo setting is such a great fit for the AGE system, I’ve started writing conversions of material from the video games. I’m planning to translate each of the character classes from the computer games into a background option, as well as converting spells and monsters for use with the AGE system. I’m planning to share my progress here by posting new conversions at least once a month.

First up, backgrounds for two of the character classes from Diablo I – the Warrior and the Rogue.

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AGE News Blast: Developers, Backgrounds, Horror and Felicia Day

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There’s been a number of news items since the last post, so let’s go ahead and get them out shotgun-style!

New Dragon Age RPG Developer

Green Ronin has just announced that Will Hindmarch is the new Developer for the Dragon Age RPG! From their post:

Will Hindmarch is our new Dragon Age Developer. He has been working professionally in the game industry for the last decade. Will is an experienced developer, having run both White Wolf’sVampire: The Requiem line and Atlas Games’ Feng Shui line. He contributed to our Family Games: The 100 Best book and has done freelance work for companies such as Wizards of the Coast, Pelgrane Press, and Turbine. His first task will be helping us getDragon Age Set 3 finished, approved, and released.

We at the Dragon Age Oracle welcome Will with open arms and loaded Dragon Dice. You can find Will online at his website or as @wordwill on Twitter.

Likewise, we also want to extend our heartfelt thanks to departing Developer Jeff Tidball for all his work on the game. We wish him all the best in his new adventures.

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[Beyond Dragon Age] Eternal Shadows: Horror Role-Playing for AGE

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Byron Molix, better known to Dragon Age Oracle readers as the creator of the AGE version of Mystara, has unleashed his new fan project. Behold, Eternal Shadows: Horror Role-Playing for the AGE System.

From the backcover copy:

When things go bump in the night, victims need to become survivors. Endless Shadows is a genre-specific rules variant for the Adventure Game Engine published by Green Ronin Publishing. This core book contains classes suited for play in a modern world. It contains modern gear, including firearms, and vehicles, and a magic system more suited to the uncertainty and tone of the Horror gaming genre. Also included are numerous resources for the Game Master to evoke feelings of helplessness, mortality, and horror at the game table. This includes fear and instability, monstrous opponents, and changes to the combat system for both PCs and their foes. The shadows lengthen as heroes muster up the courage to fight. Do you dare join their numbers?

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[Beyond Dragon Age] The Night’s Watch

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Jon Snow, by Guillem H. Pongiluppi

Wombat’s Gaming Den of Iniquity is running a blog carnival called Winter is Coming, dedicated to winter-themed gaming content across participating blogs. Wombat himself published a Night’s Watch themefor Dungeons & Dragons 4e based on George RR Martin’s A Game of Thrones novels/TV series. One cannot hear the phrase “Winter is coming” and not think of A Game of Thrones and I liked the idea behind Wombat’s theme, so I decided to join the carnival and create a Night’s Watch version for Dragon Age based on the mechanics for the Grey Wardens (Set 2, Player’s pg. 37).

 

The Night’s Watch

 

Founded over 8,000 year ago, the Night’s Watch has stood guard over the northern edge of the Seven Kingdoms, protecting it from the dangers on the other side of The Wall, the dreaded Others. Though believed to be only a rag-tag band of thieves, scoundrels, bastards and ne’er-do-wells, the brotherhood of the Night’s Watch is the first line of defense against dangers untold, even if they themselves have mostly forgotten. In their black armor, they stand against the stark white of the snow, guarding Westeros valiantly. More

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